Trustworthy Presence and Interaction in Virtual Environments
August 22 (Friday) 9:00-11:30
Location: Shenzhen Hall, 3rd Floor
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Wang Miao Beihang University |
Introduction:
Report Title: Efficient Roaming and Interaction Technology for Large-Scale Virtual Environments
Report Introduction: As virtual reality applications extend to larger scenarios, the contradiction between the limitations of physical space and the openness of virtual environments becomes increasingly prominent, creating a bottleneck in immersive interactive experiences. This report will describe the research progress of our research team on efficient roaming and interaction in virtual environments: developing redirected motion technology, solving the physical-virtual space alignment problem through path mapping and reinforcement learning; innovating privacy-preserving transport mechanisms, proposing a negotiated strategy and potential field framework to balance mobility efficiency and security; and proposing a heterogeneous scene interaction solution, leveraging semantic perception models and environment fusion techniques to enhance cross-scene continuity. Future work will further expand multi-person collaborative roaming and real-time environment mapping capabilities, providing technical support for immersive experiences. |
Yi Xin Tsinghua University |
Introduction:
Report Title: Interaction Privacy and Security for XR Applications
Report Introduction: The rapid development of XR applications has greatly expanded the scenarios and capabilities of human-computer interaction. To provide users with a continuous, natural, and intelligent interactive experience, XR applications emphasize ubiquitous continuous perception, multimodal high immersion, and advanced intelligence. However, these characteristics also pose unprecedented new challenges to users' personal information privacy and the security and reliability of interactions. This report, focusing on future XR applications, explores emerging security and privacy risks in human-computer interaction, their balance with interactive usability, and potential mitigation and optimization measures. |
Wang Ye University of Macau |
Introduction:
Report title: Exploring User Perceptions of Security Auditing in the Web3 Ecosystem
Report Introductiont: In the rapidly evolving Web3 ecosystem, transparent auditing has emerged as a critical component for both applications and users. However, there is a significant gap in understanding how users perceive this new form of auditing and its implications for Web3 security. Utilizing a mixed-methods approach that incorporates a case study, user interviews, and social media data analysis, our study leverages a risk perception model to comprehensively explore Web3 users' perceptions regarding information accessibility, the role of auditing, and its influence on user behavior. Based on these extensive findings, we discuss how this open form of auditing is shaping the security of the Web3 ecosystem, identifying current challenges, and providing design implications. |
Bian Yulong Shandong University |
Introduction:
Report Title: Flow Computation and Interactive Presentation in Virtual Environments
Report Introduction: Flow is a state of effortless efficiency and a psychological mechanism for achieving optimal experience and efficiency. In virtual interactive environments, enabling users to enter a state of flow faster and longer can enhance immersion and improve task performance for both individuals and teams. Flow computation and interactive presentation are essential technical steps to achieve this goal. The subjective, implicit, and dynamic nature of flow poses significant challenges to computation and presentation, and these issues have been largely unexplored. This presentation will share our team's exploration of the mechanisms, computation, and presentation of flow in virtual interactive environments, and explore how this work can foster credible interaction and presentation in virtual environments. |